Sunday, September 27, 2009

It's all about Sketching...

In my design class, we've mostly been reading ACM documents on design. Last week, we got a number of new documents, with one by Bill Buxton (it's at this link) that sort of blew me away. What was fantastic was not only that they used sketching for user interface design (which is something that I've been doing naturally for a while), but that they studied how sketching interfaces informed people about a direction, and how sketches from one set of proto-designers influenced the next. It was a fascinating article, and made me hunger for more.

So I picked up a copy of Bill Buxton's book "Sketching User Experiences", and am blown away. This book is very different from the article I read, but is inspiring in a completely different way. It describes the difference between people that think they design, and actual designers. It describes the difference between a sketch and a composition. In short, it describes differences that are hard to put into words, but that we all have been sure existed. This is a sort of business-lite version of what the guy seems to be thinking, but it is lucid and thought-provoking.

The dude is pretty brilliant.


p.s.: After scrapping with Google over finding the article for 15 minutes, I decided to try Worked immediately, and gave me a like that was actually useful (vs. the POS that Google tried to get me to use). Maybe Microsoft has something there...

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