Today seems to be Darwin Grosse day on the ol' Cycling '74 site. In addition to (still) being at the top of the front page articles list, Lilli has posted my Jitter Sketching tutorial.
This is a story that I'm pretty serious about, since I want to do more with text-based language constructs, and not all systems have useful text editors. Hence, we roll our own into a nice little OpenGL sandbox. Since more and more of my Jitter work includes interfaces with the Real World, this shows a decent way of providing messagebox-like replaceable parameters with a sensible text-editing environment. Much fun.
This is a total Max-Geek post, but I hope you can enjoy it no matter where you come from...